![]() Its got its moments but the last chapter or so it really deviates from the norm. Don't get me wrong, I don't hate the story, just don't feel its a proper metal gear. It just doesn't live up to the metal gear storyline to me. ![]() to me, since the hack & slash genre is my favorite, this was not an issue.Īnd personally the story doesn't feel very "metal gear" in my opinion. but the real metal gear experience can be found in the other games, as this is more action oriented than any other game of the franchise. i dont want to sound like those guys that hate the game who claims "is not a real metal gear game.". It is better to suggest a normal playtrough + collectible guide and then VR missions, after that go for the revengeance + perfect bosses, the 2nd playtrough on hard seems like a waste of time in my experience, you are more than ready to revengeance after the VR trainingĪlso the 1+ playtrough is a little tricky, being one that usually takes the less playtroughs route of the walktroughs i found it really important to point out that it will be a lot more time consuming trying 1+ than using the walktrough 2-3 method, also i think its important to note that the 1+ comes from the fact that missions 03 and 04 are impossible (not skill dependant) to get an S in your first run, or simply put a 2+ to avoid the misconceptions xDĮveything else seems OK and for the sundowner battle i have a 100% secure way of beating him without taking damage if you use the infinite ripper wig and the sai, restart until you get a battle where he charges you with his sword (instead of the shield) enter riper run to the helicopter cut it then block sundowners shield charge use charged sai followed by forward forward attack twice he will be thrown up jump and do a full combo and finish with sai, repeat the full combo + sai until 0.01% HP you will get 50+ combo, 0 damage, perfect time and you will skip the second form battle completely going right from the start to the flying scene in less than a minute Edited Maby quakernautic
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